An hour after the premiere, more than 160 thousand people were already in the game, and by five o’clock this morning their number exceeded 219 000. Thus, Destiny 2 entered the top 10 games that managed to collect the maximum peak online players.
Simultaneously with the release of the free version of the game, which includes previous DLCs, the addition of Shadowkeep was released. The developers clearly did not expect such a large influx of players, the game servers could not cope with the number of people who wanted to run Destiny 2, and therefore a queue was formed at the entrance to the servers.
Hi WoW Classic! Bungie even had to urgently stop the servers to maintain them.